VR制作中必须踩的坑365之045(oculus2、UE4、UE5、VR记录一年的踩坑之旅)
iClone 8 Work in Progress - Part One: Dramatically Simplify Character Animation https://www.youtube.com/watch?v=7SZBuxQvzlIhttps://www.youtube.com/watch?v=7SZBuxQvzlI
Working the Viseme Dictionary (New for v7.9) 使用视位词典(v7.9 的新增功能)
AccuLips techniques are based on a viseme dictionary behind the scenes. In addition to adding custom words and visemes into it, you are allowed to sharing the…
点击蓝字关注我们 它来了,它来了! 游戏角色与动画制作的智能工具 iClone Unreal Live Link 闪耀登场!!! Reallusion研发团队近日最新发布了iClone Unreal Live Link系统,可实时创建在虚幻引擎系统中使用的角…
val popupMenu: PopupMenu PopupMenu(requireContext(), it)popupMenu.menu.add("测试Menu1")popupMenu.menu.add("测试Menu1")//反射获取Popupval mPopupMenu: Field popupMenu.javaClass.getDeclaredField("mPopup")mPopupMenu.isAccessible…